LCODE 3D documentation

If you are interested in not just what LCODE does, but also how does it do it, and you are reading this documentation for the first time, the recommended procedure is to glance over the first chapter and then dive straight into the source code switching back and forth using [source] and [docs] cross-links. Trust us, at 500 lines of code it’s even shorter than the docs, and if you get stuck, you always have a link back to the explanations.